Companion Team
One game, one truth, the whole staff.
Companion Team brings all your coaches' work together on the same games, passes it on to your players and keeps the team's PCs ready to play.

Why Companion Team
The staff's work, finally in one place.
In a staff, everyone reviews games on their own: notes scatter, files get duplicated, players get the work late or not at all. Companion Team makes it one body of work, shared.
One source
Each game exists once, with the whole staff's notes.
Involved players
Feedback and goals reach them directly.
Ready PCs
Clients up to date and replays fetched, without walking behind every PC.
- directory for the whole staff
- 1directory for the whole staff
- coach licences included
- 3coach licences included
- per player: they are included
- €0per player: they are included
- of replays per team
- 100 GBof replays per team
What changes for a staff
Built to work together
Review
Review together, live.
Each coach takes notes from their PC or phone; every note lands on the same game, synced for the whole staff. A note can stay private.


Players
Every player followed, every piece of feedback delivered.
One sheet per player: scrim and SoloQ games, numbers, staff notes. Send them a match's notes and their goals in one click, and see what they read.

Team PCs
The team's PCs, managed remotely.
Who plays on which PC, tournament clients up to date, disk space: all visible from Companion. Update a client, fetch a replay or lock a setting without moving.

Replays
The team's replays, shared.
Each game has its replay online, for the whole staff. Your players' SoloQ replays come in without them doing anything.

Built for a staff's daily work
Player space included
Your players find feedback, goals and replays, no licence needed.
In-game goals
A player's goals show when their game starts.
Private notes
Keep a note to yourself before sharing it with the staff.
Automatic sign-in
On a team PC, the player is signed in to their account as soon as they launch the game.
Locked settings
Decide each PC's settings from Companion.
Organisation console
Teams, roles, licences and invitations, one invoice.
Encrypted data
The team's data is encrypted on every PC.
Sign-out at start-up
A team PC signs everyone out each time it starts.
Companion Team
And all of Companion
Every coach of the team also has all of Companion's features:
See the features- Timestamped notes
- Replay library
- Automatic old patches
- Game map
- Drawing on the game
- Launch from your website
Companion Team
or €1,080 excl. VAT per year, i.e. €90 per month
- 3 coach licences included
- Extra licence: €15 excl. VAT per month
- Players included, no licence
- 100 GB of replays per team
- Team PCs managed remotely
- Organisation admin console
- Every Pro feature for each coach
Early access. During the beta we open the offer team by team: write to us and we set you up.
Team questions
Several teams or an academy?
Each team has its plan; the organisation manages them all in one console, with one invoice.
Each coach has their own GRID files?
No problem: Companion recognises the game, not the file name. One replay is kept for the team.
Who owns the data?
The team. A coach who leaves keeps their own notes, not the others'.
A PC of the organisation shared by several people?
Everyone has their own session, and "Leave this PC" erases everything. A team PC signs everyone out at each start.
Do players have to pay anything?
No. The player space is included: a player receives notes, goals and replays without a licence.
Let's set up your staff.
Tell us how many teams and coaches you have: we open access and help you get started.